The planet the Nomad is driving across is Elaaden, a scorching (and optional) desert world. Rather than create two different combat systems – one for on-foot and one for vehicles – the team at BioWare decided refine just the third-person gunplay. It's like the Mako from the first Mass Effect, except it controls better and doesn't have any offensive weaponry. These new screens are from our cover story (so they may not be new to you if you've already pored over that), but they also come with some additional explanation and context. Check out the images below and see for yourself. Built in the Frostbite engine, Andromeda uses the power of current hardware to create beautiful worlds and detailed creatures – but you don't need to take our word for it. Amid all of the talk about the characters, missions, and other details, the fact that Mass Effect Andromeda is a gorgeous-looking game might get lost in the shuffle.
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